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handling a treesprite from Bryce 5
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Textures of plants can make a lot of trouble when you use a photograph.
Often the tree stands in front of a high-contrast background, for example.
The background is visible through the gaps between the branches. Of course
it is possible to cut out such a tree but it will take a while. And we
want not only this plant. That's why it is better to use programs which
do create plants. I am using Bryce5. It includes
a treegenerator. There are some plugins for
3DStudioMax like TreeStorm. Everything very expensive. But there are a
couple of free tools. For example LParser
or TreeDesigner
(perhaps it's only a 30-day trial, I don't
really know).
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To create a tree within Bryce 5 is easy. Whatever tool you use,
I recommend using not black as the background. Try to use the approximate
colour of the environment where the tree is going to be settled.
That's mostly a green environment.
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First click with the magic wand (keyboard "W") in
the green background. The settings at the left side cause: tolerance
1 = only this colout will be selected, smoothing on = where the
selected the colour meets other colours the selection will be smoothed.
Then there will be a new colour mixed of the two bordering colours,
neighbouring off= select the colour in the whole picture. That means
also in between the branches.
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Now invert the selection (shift + strg + I). You've selected
the tree completely and deselected the background. Now you have
to increase the brightness at 10. By using this method we give the
black spots in the tree (for example knotholes) a colour value which
is in any case higher than RGB = 0. With this we ensure that there
will be no holes in the trunk later.
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Copy now the tree which is still selected. Then create a new
bitmap with black background. Photoshop will adapt the size automatically
to the copied part of the image. Now paste the tree into the picture
and save it in the PCX file format. In the image we can see the
green border slightly, in the game environment wo won't notice it.
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Mirek Thier (Lolek) März 2002 / translate by Matthias
Wermund (xck3001)
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